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Verify Face Draft Angle
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Advanced member
Hans_Winkler
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8/25/2017 6:47:04 AM
Verify Face Draft Angle
When I use this function and apply different kinds of shading configuration schemes, it works great. However, how do I remove the shading back to a solid color?
In KC9 I simply used the
Reset Bodies to one solid color
function, and it did it.
It doesn't work for me in the later versions.
Am I missing something?
Thank you,
Hans
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Advanced member
michael@gutmandesign.com
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8/25/2017 7:14:11 AM
RE:Verify Face Draft Angle
Good morning Hans,
You can reset by (Solids Menu) Tools/Face Tools/ Unset Materials -or-
from toolbar: Edit/Entities/Material/Unset.
KC missed a little bit on this one. It would be nice to have the reset function in the Verify Face Draft Angle dialog box.
All the best,
Mike
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Advanced member
Hans_Winkler
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8/25/2017 8:10:13 AM
RE:Verify Face Draft Angle
Hi Mike,
thank you very much, that's what I was looking for!
Hans
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