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Ram - (10/4/2017 1:32:59 PM)
RE:Bug with taper faces of a solid
Hans,
The problem that caused the database mismatch error would not have affected what you are showing here. (It would simply cause a function like verify entity to falsely flag the drafted faces as still being a cylinder, and not a spline)

Here is a simple reproduction scenario:
Create a cylinder, the verify entity tool tip will tell you the curved face is a cylinder.
Taper the cylinder face it so it now becomes a truncated cone. Verify entity will still call it a cylinder until you rebuild wires.

If you have your part saved in a state prior to the taper, can you see if you can still dupe this problem and if so report it to tech support?

Thanks,
Ram


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